Pooling Benchmark
Unity Object Pooling Benchmark — high-performance stress-test prototype
Compare Naive Instantiation against optimized Object Pooling with over 3,500 active objects in real-time.
⚠️ Important:
- WebGL Limitation (Demo Only) — This web version is for demonstration purposes only. Due to platform-specific characteristics of WebAssembly and browser environment execution, FPS metrics here are inaccurate, and GC memory allocation behavior is distorted.
- Windows Dev Build (Full Benchmark) — To view accurate FPS performance data and properly analyze garbage collection, please run the Windows Development Build. It delivers correct frame-rate statistics and allows you to attach the Unity Profiler to monitor and compare actual memory allocations in real-time.
🎮Controls:
- Change Mode Button — Instantly toggle between Naive (Instantiate/Destroy) and Pool execution paths.
- Auto-Aim & Auto-Shoot — Turret automatically targets and streams bullets at incoming geometric entities.
Download
Download
Windows-Dev_Build 61 MB




Leave a comment
Log in with itch.io to leave a comment.